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Agents Development for a Supply Chain Management Game.

, , and . CIMCA/IAWTIC, page 968-975. IEEE Computer Society, (2005)

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Effects of domain on measures of semantic relatedness., , , and . J. Assoc. Inf. Sci. Technol., 66 (10): 2116-2131 (2015)Coherent Topic Transition in a Conversational Agent., , , and . INTERSPEECH, page 743-746. ISCA, (2012)Tiancalli06: An Agent for the Supply Chain Management Game 2006., , and . CIMCA/IAWTIC, page 64. IEEE Computer Society, (2006)Using a Lexical Dictionary and a Folksonomy to Automatically Construct Domain Ontologies., , , and . Australasian Conference on Artificial Intelligence, volume 7106 of Lecture Notes in Computer Science, page 638-647. Springer, (2011)Agents Development for a Supply Chain Management Game., , and . CIMCA/IAWTIC, page 968-975. IEEE Computer Society, (2005)