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Другие публикации лиц с тем же именем

Real-time glossy reflections on planar surfaces., , и . Afrigraph, стр. 87-91. ACM, (2004)Combined Rendering of Polarization and Fluorescence Effects., , и . Rendering Techniques, стр. 197-204. Springer, (2001)Semantic Composition of Language-Integrated Shaders., , , , , и . VISIGRAPP (Selected Papers), том 550 из Communications in Computer and Information Science, стр. 45-61. Springer, (2014)Interactive content for presentations in virtual reality., , , и . VRST, стр. 183-189. ACM, (2001)An Analytical Model for Skylight Polarization., , , , и . Rendering Techniques, стр. 387-398. Eurographics Association, (2004)Lazy Incremental Computation for Efficient Scene Graph Rendering., , , и . High Performance Graphics, стр. 53-62. ACM, (2013)The Stochastic Ray Method for Radiosity., , , , , , и . Rendering Techniques, стр. 206-218. Springer, (1995)Orientation Lightmaps for Photon Tracing in Complex Environments., , и . Computer Graphics International, стр. 279-286. IEEE Computer Society, (2000)Radiosity for Large Vegetation Scenes., , и . Eurographics (State of the Art Reports), Eurographics Association, (1999)Separating semantics from rendering: a scene graph based architecture for graphics applications.. Vis. Comput., 27 (6-8): 687-695 (2011)