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Virtual lighting environment and real human fusion based on multiview videos.

, , , , and . Inf. Fusion, (March 2024)

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An Improved Augmented-Reality Framework for Differential Rendering Beyond the Lambertian-World Assumption., , and . IEEE Trans. Vis. Comput. Graph., 27 (12): 4374-4386 (2021)Cognitive Mirage: A Review of Hallucinations in Large Language Models., , , , and . CoRR, (2023)U+X: A Participatory Interaction Design Pattern for Improving Communication Skills in Preschoolers., , , and . HCI (54), volume 14060 of Lecture Notes in Computer Science, page 392-410. Springer, (2023)Understanding the Design Rhythm of Vortex via Visualization., , , , and . HCI (50), volume 14056 of Lecture Notes in Computer Science, page 87-99. Springer, (2023)Virtual lighting environment and real human fusion based on multiview videos., , , , and . Inf. Fusion, (March 2024)A Local TR-MUSIC Algorithm for Damage Imaging of Aircraft Structures., , , and . Sensors, 21 (10): 3334 (2021)An improved augmented-reality method of inserting virtual objects into the scene with transparent objects., , , and . VR, page 38-46. IEEE, (2022)Baseline-free damage imaging for metal and composite plate-type structures based on similar paths., , , and . IJDSN, (2019)A Fast Virtual and Real Mixing Method for Adaptive Wear., , , and . BMSB, page 1-4. IEEE, (2021)Babbling: A Digital Book Application to Improve Preschool Children's Social Communication Ability., , and . DSIE, volume 365 of Frontiers in Artificial Intelligence and Applications, page 379-389. IOS Press, (2022)