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Considering User Experience Parameters in the Evaluation of VR Serious Games., , и . AVR (1), том 12242 из Lecture Notes in Computer Science, стр. 186-193. Springer, (2020)New methodology for the design of ultra-light structural components for machine tools., , , и . Int. J. Comput. Integr. Manuf., 28 (4): 339-352 (2015)Artificial intelligence for automatic prediction of required surface roughness by monitoring wear on face mill teeth., , и . J. Intell. Manuf., 29 (5): 1045-1061 (2018)Evaluation of the novelty effect in immersive Virtual Reality learning experiences., , , и . Virtual Real., 28 (1): 27 (марта 2024)Conventional Methods and AI models for Solving an Industrial an Industrial Problem., , , , и . EMS, стр. 317-322. IEEE Computer Society, (2008)Towards higher machine-tool eco-efficiency with an Information Sharing Platform., , и . IECON, стр. 7548-7553. IEEE, (2013)Virtual reality-based tool applied in the teaching and training of condition-based maintenance in induction motors., , , , и . IECON, стр. 1-6. IEEE, (2021)Networked Control Based on Fuzzy Logic. An Application to a High-Performance Milling Process., , , , и . IWANN, том 4507 из Lecture Notes in Computer Science, стр. 391-398. Springer, (2007)Improvement of surface roughness models for face milling operations through dimensionality reduction., , , и . Integr. Comput. Aided Eng., 19 (2): 179-197 (2012)Prediction, monitoring and control of surface roughness in high-torque milling machine operations., , и . Int. J. Comput. Integr. Manuf., 25 (12): 1129-1138 (2012)