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A Virtual Environment for Collaborative Distance Learning with Video Synchronization., and . CATE, page 357-362. ACTA Press, (2004)MARVEL 3: 1: A Multi-User Software Development Environment.. ILPS, page 36-39. MIT Press, (1993)An Architecture for Integrating Concurrency Control into Environment Frameworks., and . ICSE, page 305-313. ACM, (1995)DOM-based content extraction of HTML documents., , , and . WWW, page 207-214. ACM, (2003)JPernLite: An Extensible Transaction Server for the World Wide Web., and . Hypertext, page 256-266. ACM, (1998)Automatic detection of previously-unseen application states for deployment environment testing and analysis., , , and . AST, page 16-23. ACM, (2010)Using Tool Abstraction to Compose Systems., , and . Computer, 25 (6): 30-38 (1992)Report from the second international workshop on games and software engineering (GAS 2012)., , , and . ACM SIGSOFT Softw. Eng. Notes, 38 (1): 34-35 (2013)Adaptive Synchronization of Semantically Compressed Instructional Videos for Collaborative Distance Learning., , , , and . Int. J. Distance Educ. Technol., 5 (2): 56-73 (2007)Garp: Graph Abstractions for Concurrent Programming., and . ESOP, volume 300 of Lecture Notes in Computer Science, page 191-205. Springer, (1988)