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Collaborative Immersive Analytics.

, , , and . Immersive Analytics, volume 11190 of Lecture Notes in Computer Science, Springer, (2018)

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The growing documentary project., , , , , , , and . OFC/NFOEC, page 1-3. IEEE, (2013)Immersive realities: articulating the shift from VR to mobile AR through artistic practice., , , and . ERVR, volume 8289 of SPIE Proceedings, page 82890F. SPIE, (2012)Camera Based Automatic Calibration for the Varrier-System., , , , and . CVPR Workshops, page 110. IEEE Computer Society, (2005)Gestural interfaces for immersive environments.. ERVR, volume 9012 of SPIE Proceedings, page 90120H. SPIE, (2014)Vroom: designing an augmented environment for remote collaboration in digital cinema production., and . ERVR, volume 8649 of SPIE Proceedings, page 86490F. SPIE, (2013)Immersive Art in Augmented Reality.. Augmented Reality Art, Springer, (2014)Tri-continental premiere of 4K feature movie via network streaming at FILE 2009., , , , , , , , , and 2 other author(s). Future Gener. Comput. Syst., 27 (7): 924-934 (2011)To a cultural perspective of mixed reality events: a case study of event overflow in operas and concerts in mixed reality., , and . New Rev. Hypermedia Multim., 18 (4): 277-293 (2012)MetaTree: augmented reality narrative explorations of urban forests., , , and . ERVR, volume 8289 of SPIE Proceedings, page 82890G. SPIE, (2012)Low cost heads-up virtual reality (HUVR) with optical tracking and haptic feedback., , , , , and . Three-Dimensional Imaging, Interaction, and Measurement, volume 7864 of SPIE Proceedings, page 786417. SPIE, (2011)