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VRFromX: From Scanned Reality to Interactive Virtual Experience with Human-in-the-Loop., , , , , , and . CHI Extended Abstracts, page 289:1-289:7. ACM, (2021)GhostAR: A Time-space Editor for Embodied Authoring of Human-Robot Collaborative Task with Augmented Reality., , , , , , and . UIST, page 521-534. ACM, (2019)The Design of a Virtual Prototyping System for Authoring Interactive Virtual Reality Environments From Real-World Scans., , , , , , , and . J. Comput. Inf. Sci. Eng., (March 2024)Overview of Power Management for Triboelectric Nanogenerators., , , , , , and . Adv. Intell. Syst., 2 (2): 2070020 (2020)Application of optimized GM (1, 1) model based on EMD in landslide deformation prediction., , and . Comput. Appl. Math., (2021)An Exploratory Study of Augmented Reality Presence for Tutoring Machine Tasks., , , , , and . CHI, page 1-13. ACM, (2020)MobileTutAR: a Lightweight Augmented Reality Tutorial System using Spatially Situated Human Segmentation Videos., , and . CHI Extended Abstracts, page 396:1-396:8. ACM, (2022)Ani-Bot: A Modular Robotics System Supporting Creation, Tweaking, and Usage with Mixed-Reality Interactions., , , , and . TEI, page 419-428. ACM, (2018)GesturAR: An Authoring System for Creating Freehand Interactive Augmented Reality Applications., , , , , and . UIST, page 552-567. ACM, (2021)CAPturAR: An Augmented Reality Tool for Authoring Human-Involved Context-Aware Applications., , , , , , and . UIST, page 328-341. ACM, (2020)