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Learning to win in a first-person shooter game., , , and . Soft Comput., 17 (9): 1733-1744 (2013)Evolving a Team in a First-Person Shooter Game by using a Genetic Algorithm., , , , and . Applied Artificial Intelligence, 27 (3): 199-212 (2013)Codebook Design forVector Quantization Using GeneticAlgorithm., , and . Int. J. Electron. Bus. Manag., 3 (2): 83-89 (2005)A new improvement of SPIHT progressive image transmission., , , and . ISMSE, page 180-187. IEEE Computer Society, (2003)