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CC-VPSTO: Chance-Constrained Via-Point-based Stochastic Trajectory Optimisation for Safe and Efficient Online Robot Motion Planning., , , , and . CoRR, (2024)Efficient neural supersampling on a novel gaming dataset., , , , , and . ICCV, page 296-306. IEEE, (2023)EdgeRelight360: Text-Conditioned 360-Degree HDR Image Generation for Real-Time On-Device Video Portrait Relighting., , , , , and . CoRR, (2024)Evaluating visual "common sense" using fine-grained classification and captioning tasks., , , , , and . ICLR (Workshop), OpenReview.net, (2018)The Jester Dataset: A Large-Scale Video Dataset of Human Gestures., , , and . ICCV Workshops, page 2874-2882. IEEE, (2019)Fine-grained Video Classification and Captioning., , , , and . CoRR, (2018)HexaGen3D: StableDiffusion is just one step away from Fast and Diverse Text-to-3D Generation., , , , , , and . CoRR, (2024)Is end-to-end learning enough for fitness activity recognition?, , , , , , , and . CoRR, (2023)Incorporating long-range consistency in CNN-based texture generation., and . ICLR (Poster), OpenReview.net, (2017)Incorporating long-range consistency in CNN-based texture generation., and . CoRR, (2016)