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Tunnel vision optimization method for VR flood scenes based on Gaussian blur., , , , , , , , , и 1 other автор(ы). Int. J. Digit. Earth, 14 (7): 821-835 (2021)A gaze-based interaction method for large-scale and large-space disaster scenes within mobile virtual reality., , , , , и . Trans. GIS, 26 (3): 1280-1298 (2022)An efficient flood dynamic visualization approach based on 3D printing and augmented reality., , , , , , , , , и . Int. J. Digit. Earth, 13 (11): 1302-1320 (2020)Integration of a computational grid and virtual geographic environment to facilitate air pollution simulation., , , , , , и . Comput. Geosci., (2013)A Virtual Reality Simulation Method for Crowd Evacuation in a Multiexit Indoor Fire Environment., , , , , , , и . ISPRS Int. J. Geo Inf., 9 (12): 750 (2020)Task multi-level decompose in grid-VGE., , , , , и . IGARSS, стр. 4. IEEE, (2005)A chain navigation grid based on cellular automata for large-scale crowd evacuation in virtual reality., , , , , , и . Int. J. Appl. Earth Obs. Geoinformation, (2021)A Fusion Visualization Method for Disaster Information Based on Self-Explanatory Symbols and Photorealistic Scene Cooperation., , , , , , , , , и . ISPRS Int. J. Geo Inf., 8 (3): 104 (2019)Three-dimensional visual perception technology and simulation of individual soldier in combat., , , , , и . Geoinformatics, стр. 1-15. IEEE, (2021)