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Studying Design Collaboration in DesignWorld: An Augmented 3D Virtual World.

, and . CGIV, page 471-477. IEEE Computer Society, (2006)

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Evaluationg the models of communication: a study of collaborative design in virtual environments., , and . J. Inf. Technol. Constr., (2012)A System for Truss Manipulation with Relative Robots: Designing and Prototyping HookBot., and . CAAD Futures, volume 1819 of Communications in Computer and Information Science, page 393-409. Springer, (2023)The impact of digital design representations on synchronous collaborative behaviour.. J. Inf. Technol. Constr., (2014)Studying Design Collaboration in DesignWorld: An Augmented 3D Virtual World., and . CGIV, page 471-477. IEEE Computer Society, (2006)Virtual worlds as a constructivist learning platform: evaluations of 3D virtual worlds on design teaching and learning., , and . J. Inf. Technol. Constr., (2008)The Changing Trends in Education.. Frontiers ICT, (2015)Studying Co-design - How Place and Representation Would Change the Co-design Behavior?, , and . CAAD Futures, volume 724 of Communications in Computer and Information Science, page 212-230. Springer, (2017)Studying gesture-based interaction on a mobile augmented reality application for co-design activity.. J. Multimodal User Interfaces, 12 (2): 109-124 (2018)Understanding the Impact of Mobile Augmented Reality on Co-design Cognition and Co-modelling., , , and . CDVE, volume 9929 of Lecture Notes in Computer Science, page 362-370. (2016)