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Другие публикации лиц с тем же именем

Interactive Visualization of Relativistic Effects with the Hardware Acceleration., , и . International Conference on Computational Science, том 3039 из Lecture Notes in Computer Science, стр. 264-269. Springer, (2004)Perceptual Comparison of Multi-exposure High Dynamic Range and Single-Shot Camera RAW Photographs., и . ICIAR, том 9730 из Lecture Notes in Computer Science, стр. 154-162. Springer, (2016)A Perception-driven Hybrid Decomposition for Multi-layer Accommodative Displays., , , , , , , , , и . IEEE Trans. Vis. Comput. Graph., 25 (5): 1940-1950 (2019)Gaze-driven Object Tracking for Real Time Rendering., , и . Comput. Graph. Forum, 32 (2): 163-173 (2013)Interactive Prototyping of Physical Lighting., и . ICIAR, том 7950 из Lecture Notes in Computer Science, стр. 750-757. Springer, (2013)HDR Photographic Pipeline for Camera Modules in Mobile Devices., , , , и . Eurographics (Areas Papers), стр. 77-78. Eurographics Association, (2011)An Eye on Perceptual Graphics: Eye-Tracking Methodology., , , , и . Eurographics (Tutorials), Eurographics Association, (2013)Reducing visual discomfort of 3D stereoscopic displays with gaze-contingent depth-of-field., , , , , , , и . SAP, стр. 39-46. ACM, (2014)Acceptable System Latency for Gaze-Dependent Level of Detail Rendering., и . Eurographics (Posters), стр. 13-14. Eurographics Association, (2016)Automatic Detection of Game Engine Artifacts Using Full Reference Image Quality Metrics., , и . ACM Trans. Appl. Percept., 14 (3): 14:1-14:17 (2017)