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Entertainment Feature of a Computer Game Using a Biological Signal to Realize a Battle with Oneself.

, , , , and . ICEC, volume 3166 of Lecture Notes in Computer Science, page 345-350. Springer, (2004)

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Preliminaly Study on Coordinated Movement Mechanism of Multiple Muscle Using Wavelet Coherence Analysis., , , , , , and . IIAI-AAI, page 605-608. IEEE Computer Society, (2016)Observation of movement state using surface EMG signal., , , , , and . GCCE, page 412-416. IEEE, (2013)Up-and-down movement of a sliding actin filament in the in vitro motility assay., , and . Biosyst., 103 (1): 79-84 (2011)Comparing locomotion of hierarchical distributed autonomous robot., and . SII, page 218-223. IEEE, (2012)Estimation of surface and deep layer muscle activity using electrode array., and . SII, page 487-491. IEEE, (2012)Wearable Biomedical Monitoring System Using TextileNet., , , , , and . SWC, page 119-120. IEEE Computer Society, (2006)A computer game using galvanic skin response., , , , , , , , , and 9 other author(s). ICEC, Carnegie Mellon University, (2003)Entertainment Feature of a Computer Game Using a Biological Signal to Realize a Battle with Oneself., , , , and . ICEC, volume 3166 of Lecture Notes in Computer Science, page 345-350. Springer, (2004)Wearable electromyography measurement system using cable-free network system on conductive fabric., , , , , , and . Artif. Intell. Medicine, 42 (2): 99-108 (2008)Haptic vibrations for hands and bodies., , , , and . SIGGRAPH Asia Haptic Media And Contents Design, page 9:1-9:3. ACM, (2015)