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Scalable Flow Control for Multicast ABR Services.

, , , and . INFOCOM, page 837-846. IEEE Computer Society, (1999)

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A service platform for on-line games., , and . NETGAMES, page 180-184. ACM, (2003)Protocol Architecture for Multimedia Applications Over ATM Networks., , and . IEEE J. Sel. Areas Commun., 14 (7): 1349-1359 (1996)Measurement-based Characterization of a Collection of On-line Games (Awarded Best Student Paper!)., , , and . Internet Measurement Conference, page 1-14. USENIX Association, (2005)Signature analysers based on additive cellular automata., , , , and . FTCS, page 265-272. IEEE Computer Society, (1990)Static and Dynamic Processor Scheduling Disciplines in Heterogeneous Parallel Architectures., , , , and . J. Parallel Distributed Comput., 28 (1): 1-18 (1995)Scalable flow control for multicast ABR services in ATM networks., , , and . IEEE/ACM Trans. Netw., 10 (1): 67-85 (2002)Adaptive Packet Marking for Providing Differentiated Services in the Internet., , , and . ICNP, page 108-. IEEE Computer Society, (1998)Design, Implementation and Performance of a Content-Based Switch., , , , and . INFOCOM, page 1117-1126. IEEE Computer Society, (2000)Stochastic Fair Blue: A Queue Management Algorithm for Enforcing Fairness., , , and . INFOCOM, page 1520-1529. IEEE Comptuer Society, (2001)Implementation of a service platform for online games., , , , and . NETGAMES, page 106-110. ACM, (2004)