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Predicting mutation score using source code and test suite metrics.

, and . RAISE@ICSE, page 42-46. IEEE, (2012)

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RoboBUG: A Serious Game for Learning Debugging Techniques., and . ICER, page 93-100. ACM, (2017)13th workshop on challenges for parallel computing., , and . CASCON, page 371-373. ACM, (2018)Run, Llama, Run: A Computational Thinking Game for K-5 Students Designed to Support Equitable Access., , and . SIGCSE (2), page 1395. ACM, (2023)Using combinatorial benchmark construction to improve the assessment of concurrency bug detection tools., , , , and . PADTAD, page 25-35. ACM, (2012)GidgetML: an adaptive serious game for enhancing first year programming labs., and . ICSE (SEET), page 184-192. ACM, (2020)Automatically predicting bug severity early in the development process., and . ICSE (NIER), page 17-20. ACM, (2020)ToCaMS - Workshop on Testing of Configurable and Multi-variant Systems., , , and . ICST Workshops, page xxvii. IEEE, (2020)Implementation and Verification of Implicit-Invocation Systems Using Source Transformation., , , and . SCAM, page 87-96. IEEE Computer Society, (2005)Robot on!: a serious game for improving programming comprehension., and . GAS@ICSE, page 33-36. ACM, (2016)11th Workshop on Challenges for Parallel Computing., , and . CASCON, page 304-306. IBM / ACM, (2016)