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Workshop Evaluation der Nutzung und des Nutzens von (Semi-)Public Displays.

, , , , and . MuC (Workshopband), Gesellschaft für Informatik e.V., (2019)

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Ambient Surfaces: Interactive Displays in the Informative Workspace of Co-located Scrum Teams., , , , , and . NordiCHI, page 69. ACM, (2016)Förderung von informellen Kontexten und Awareness in Scrum-Teams., , and . MuC, page 13-22. De Gruyter Oldenbourg, (2015)Small Data, Big Challenges: Pitfalls and Strategies for Machine Learning in Fatigue Detection., , , , , and . PETRA, page 364-373. ACM, (2023)A Preliminary Experimental Outline to Train Machine Learning Models for the Unobtrusive, Real-Time Detection of Acute Physiological Stress Levels during Training Exercises., , , , and . PETRA, page 575-584. ACM, (2021)Hin zu mehr Sichtbarkeit und Wertschätzung in der Softwareentwicklung., , , and . MuC, page 341-344. Oldenbourg Verlag, (2013)Methods and Tools for (Semi-)Automated Evaluation in Long-Term In-the-Wild Deployment Studies., , , , and . MuC (Workshopband), Gesellschaft für Informatik e.V., (2023)NeckWatcher: A Real-time Monitoring Tool for the Assessment of the Neck Posture., , , , and . PETRA, page 241-242. ACM, (2023)Spontaneous Utilization: A Classic Grounded Theory of Utilizing Ambient Displays in Professional, Large-Scale Agile Software Development Environments., , , , and . Int. J. Hum. Comput. Interact., 38 (15): 1440-1463 (2022)Spatial and Temporal Audience Behavior of Scrum Practitioners Around Semi-Public Ambient Displays., , and . Int. J. Hum. Comput. Interact., 39 (18): 3567-3585 (November 2023)Towards Methodological Guidance for Longitudinal Ambient Display In Situ Research., , , and . ECSCW Exploratory Papers, Demos and Posters, European Society for Socially Embedded Technologies (EUSSET), (2019)