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Demulti Display: A Multiplayer Gaming Environment for Mitigating the Skills Gap., , , , and . TEI, page 457-463. ACM, (2017)TTT: Time Synchronization Method by Time Distortion for VR Training including Rapidly Moving Objects., and . VRST, page 95:1-95:2. ACM, (2019)Assisting viewpoint to understand own posture as an avatar in-situation., , and . CHIuXiD, page 1-8. ACM, (2019)PoseAsQuery: Full-Body Interface for Repeated Observation of a Person in a Video with Ambiguous Pose Indexes and Performed Poses., and . AHs, page 13:1-13:11. ACM, (2020)SuppleView: decreasing physically limitations on the movement imitation with viewing motions in the video., and . VR, page 1521-1523. IEEE, (2019)SuppleView: Rotation-Based Browsing Method by Changing Observation Angle of View for an Actor in Existing Videos., and . AVI, page 95:1-95:3. ACM, (2020)Temporal Manipulation Interface of Motion Data for Movement Observation in a Personal Training., and . SUI, page 33:1-33:2. ACM, (2020)Fibritary: Rotary Jet-Spinning for Personal Fiber Fabrication., , , , and . CHI Extended Abstracts, ACM, (2019)Flufy: Recyclable and Edible Rapid Prototyping using Fluffed Sugar., , , , and . IUI Companion, page 27:1-27:2. ACM, (2018)Motion-specific browsing method by mapping to a circle for personal video Observation with Head-Mounted Displays., and . AHs, page 240-250. ACM, (2021)