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Creating Virtual Humans with Game Engines for Evaluate Ambient Assisted Living Scenarios.

, , , and . ISAmI, volume 476 of Advances in Intelligent Systems and Computing, page 105-112. Springer, (2016)

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Creating Virtual Humans with Game Engines for Evaluate Ambient Assisted Living Scenarios., , , and . ISAmI, volume 476 of Advances in Intelligent Systems and Computing, page 105-112. Springer, (2016)