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A Contingency Analysis of LeActiveMath's Learner Model.

, , and . MICAI, volume 4293 of Lecture Notes in Computer Science, page 208-217. Springer, (2006)

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The Design and Implementation of a Graphical Communication Medium for Interactive Open Learner Modelling., , and . Intelligent Tutoring Systems, volume 2363 of Lecture Notes in Computer Science, page 432-441. Springer, (2002)Preface.. Int. J. Artif. Intell. Educ., 15 (1): 1-2 (2005)Modelling students collaborating while learning about energy., and . J. Comput. Assist. Learn., 13 (3): 194-205 (1997)Perfect presence: What does this mean for the design of virtual learning environments?, , , and . Educ. Inf. Technol., 5 (4): 277-289 (2000)Real Characters in Virtual Stories., , and . International Conference on Virtual Storytelling, volume 2197 of Lecture Notes in Computer Science, page 127-134. Springer, (2001)Logic Programming in Education: A Perspective on the State of Art.. ICLP Workshop: Logic Programming and Education, (1994)Flexible ILE Development: Case Studies of an Agent-Based Software Engineering Approach., and . Intelligent Tutoring Systems, volume 1452 of Lecture Notes in Computer Science, page 606. Springer, (1998)The Focus-Metaphor Approach: A Novel Concept for the Design of Adaptive and User-Centric Interfaces., and . INTERACT, volume 3585 of Lecture Notes in Computer Science, page 295-308. Springer, (2005)PREFACE.. Int. J. Artif. Intell. Educ., 13 (2-4): 157 (2003)Fostering cartoon-style creativity with sensitive agent support in tomorrow's classroom., and . J. Educ. Technol. Soc., (2001)