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Realistic Rendering in "Details"., and . IEEE Computer Graphics and Applications, 41 (4): 20-26 (2021)Neural Biplane Representation for BTF Rendering and Acquisition., , , , and . SIGGRAPH (Conference Paper Track), page 81:1-81:11. ACM, (2023)Extended Path Space Manifolds for Physically Based Differentiable Rendering., , , , and . SIGGRAPH Asia, page 30:1-30:11. ACM, (2023)Woven Fabric Capture from a Single Photo., , , , , and . SIGGRAPH Asia, page 33:1-33:8. ACM, (2022)Neural BRDFs: Representation and Operations., , , , and . CoRR, (2021)Rendering Discrete Participating Media with Geometrical Optics Approximation., , , , , and . CoRR, (2021)Constant-Cost Spatio-Angular Prefiltering of Glinty Appearance Using Tensor Decomposition., , , , , , and . CoRR, (2021)Position-free multiple-bounce computations for smith microfacet BSDFs., , , , , and . ACM Trans. Graph., 41 (4): 134:1-134:14 (2022)Constant-Cost Spatio-Angular Prefiltering of Glinty Appearance Using Tensor Decomposition., , , , , , and . ACM Trans. Graph., 41 (2): 22:1-22:17 (2022)Accurate Translucent Material Rendering under Spherical Gaussian Lights., , , and . Comput. Graph. Forum, 31 (7): 2267-2276 (2012)