Author of the publication

Designing Individualised Virtual Reality Applications for Supporting Depression: A Feasibility Study.

, , , , , , , , and . EICS, page 6-11. ACM, (2021)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

3D palette: a virtual reality content creation tool., , , and . VRST, page 155-156. ACM, (1997)A framework and testbed for studying manipulation techniques for immersive VR., , , and . VRST, page 21-28. ACM, (1997)Mobile maze: a comparison of camera based mobile game human interfaces., , and . Mobile HCI, page 329-330. ACM, (2005)FingARtips: gesture based direct manipulation in Augmented Reality., , , and . GRAPHITE, page 212-221. ACM, (2004)Exploring the Value of Shared Experience in Augmented Reality Games., , , and . HCI (38), volume 1224 of Communications in Computer and Information Science, page 462-469. Springer, (2020)Neurophysiological Effects of Presence in Calm Virtual Environments., , , , and . VR Workshops, page 745-746. IEEE, (2020)How real should virtual characters be?, , and . Advances in Computer Entertainment Technology, page 57. ACM, (2006)Head Pointer or Eye Gaze: Which Helps More in MR Remote Collaboration?, , , , , , , , and . VR, page 1219-1220. IEEE, (2019)A comprehensive review of augmented reality-based instruction in manual assembly, training and repair., , , , , , , , and . Robotics Comput. Integr. Manuf., (2022)Multimodal interfaces and communication cues for remote collaboration., , and . J. Multimodal User Interfaces, 14 (4): 313-319 (2020)