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Enhanced Augmented Reality with Shadows in Naturally Illuminated Environments.

, , , and . MVA, page 27-30. (2000)

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Where Are the Ball and Players? Soccer Game Analysis with Color Based Tracking and Image Mosaick., , , and . ICIAP (2), volume 1311 of Lecture Notes in Computer Science, page 196-203. Springer, (1997)Class-specific image representation for image classification using multiple scale-invariant region detectors., and . Pattern Anal. Appl., 20 (3): 717-732 (2017)Real-time mosaic using sequential graph., and . J. Electronic Imaging, 15 (2): 023005 (2006)A practical approach for estimating illumination distribution from shadows using a single image., and . Int. J. Imaging Systems and Technology, 15 (2): 143-154 (2005)Video Semantic Object Segmentation by Self-Adaptation of DCNN., and . CoRR, (2017)Weakly calibrated video-based augmented reality: embedding and rendering through virtual camera., and . ISAR, page 129-136. IEEE Computer Society, (2000)Edge-enhancing super-resolution using anisotropic diffusion., , and . ICIP (3), page 130-133. IEEE, (2001)Real-Time Camera Calibration for Virtual Studio., , and . Real Time Imaging, 6 (6): 433-448 (2000)SRFeat: Single Image Super-Resolution with Feature Discrimination., , , , and . ECCV (16), volume 11220 of Lecture Notes in Computer Science, page 455-471. Springer, (2018)Detection of Curvilinear Structures Using the Euclidean Distance Transform., and . MVA, page 102-105. (1998)