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Predicting Opponent Actions by Observation.

, , , and . RoboCup, volume 3276 of Lecture Notes in Computer Science, page 286-296. Springer, (2004)

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Handwritten Digit Recognition with Pattern Transformations and Neural Network Averaging., , , , and . ICANN, volume 8131 of Lecture Notes in Computer Science, page 335-342. Springer, (2013)Verifying Robocup Teams., , , and . MoChArt, volume 5348 of Lecture Notes in Computer Science, page 34-48. Springer, (2008)A Conceptual Framework for Data Quality in Knowledge Discovery Tasks (FDQ-KDT): A Proposal., , and . J. Comput., 10 (6): 396-405 (2015)Establishing a roadmap and metrics for conscious machines development., , and . IEEE ICCI, page 94-101. IEEE Computer Society, (2009)Opponent Modeling in RoboCup Soccer Simulation., , and . WAF, volume 855 of Advances in Intelligent Systems and Computing, page 303-316. Springer, (2018)A dialog management methodology based on evolving Fuzzy-rule-based (FRB) classifiers., , , and . EAIS, page 1-8. IEEE, (2014)Time series forecasting using Artificial Neural Networks vs. evolving models., , , and . EAIS, page 1-7. IEEE, (2014)Agent-based framework for Advanced Driver Assistance Systems in urban environments., , , , and . FUSION, page 1-8. IEEE, (2014)Genetic Approach for Optimizing Ensembles of Classifiers., , and . FLAIRS, page 89-94. AAAI Press, (2008)An Efficient Behavior Classifier based on Distributions of Relevant Events., , , and . ECAI, volume 178 of Frontiers in Artificial Intelligence and Applications, page 825-826. IOS Press, (2008)