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A Distributed Rendering Environment for Teaching Animation and Scientific Visualization.

, , and . IEEE Computer Graphics and Applications, 25 (5): 32-38 (2005)

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An Immersive Virtual Reality Mock-Up for Design Review of Hospital Patient Rooms., , , , and . Collaborative Design in Virtual Environments, Springer, (2011)A Distributed Rendering Environment for Teaching Animation and Scientific Visualization., , and . IEEE Computer Graphics and Applications, 25 (5): 32-38 (2005)Force Amplitude Perception in Six Orthogonal Directions., , , , and . HAPTICS, page 121-127. IEEE Computer Society, (2008)Bandwidth challenge - Streaming uncompressed 4K scientific media., , , , and . SC, page 245. ACM Press, (2006)The Benefits of Statistical Visualization in an Immersive Environment., , and . VR, page 88-95. IEEE Computer Society, (1999)The Relationship Between Age and Incidence of Cybersickness among Immersive Environment Users., and . VR, page 267-268. IEEE Computer Society, (2005)Implementation of a distributed rendering environment for the TeraGrid., , , and . CLADE, page 13-21. IEEE Computer Society, (2006)Virtual reality for ecosystem dynamics education., , , and . SIGGRAPH Educators Program, page 36. ACM, (2006)AGJuggler., and . SIGGRAPH Emerging Technologies, page 34. ACM, (2005)The relationship among age and other factors on incidence of cybersickness in immersive environment users., and . SIGGRAPH Research Posters, page 196. ACM, (2006)