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Evolving integer recurrences using genetic programming. IR 402. Faculteit der Wiskunde en Informatica, VU Amsterdam, Holland, (2 April 1996)On fundamental domains of arithmetic Fuchsian groups.. Math. Comput., 69 (229): 339-349 (2000)Tactical coordination in no-press diplomacy., and . AAMAS, page 423-430. ACM, (2005)An Iterated Hawk-and-Dove Game., and . Agents and Multi-Agent Systems Formalisms, Methodologies, and Applications, volume 1441 of Lecture Notes in Computer Science, page 179-192. Springer, (1997)Influence Map-based controllers for Ms. PacMan and the ghosts., and . CIG, page 257-264. IEEE, (2012)AI and computational intelligence for real-time strategy games., , and . CIG, page 1-4. IEEE, (2010)A reactive mutli-agent approach to car driving using artificial potential fields., and . CIG, page 203-210. IEEE, (2011)Modeling Epidemic Spread in Synthetic Populations - Virtual Plagues in Massively Multiplayer Online Games., and . DiGRA Conference, Digital Games Research Association, (2007)What Makes Online Collectible Card Games Fun to Play?. DiGRA Conference, Digital Games Research Association, (2009)Measuring player experience on runtime dynamic difficulty scaling in an RTS game., and . CIG, page 46-52. IEEE, (2009)