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Selecting a Networked Virtual Environment Platform and the Design of a Collaborative e-Learning Environment.

, and . AINA Workshops, page 44-49. IEEE Computer Society, (2008)

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Towards User-centric Social Networks., , , , , and . WEBIST, page 795-798. SciTePress, (2012)Managing big data experiments on smartphones., , , , and . Distributed Parallel Databases, 34 (1): 33-64 (2016)Collaborative virtual learning environments: design and evaluation., , and . Multimedia Tools Appl., 44 (2): 279-304 (2009)Multi-objective Query Optimization in Smartphone Social Networks., , , and . Mobile Data Management (1), page 27-32. IEEE Computer Society, (2011)Smart Out-of-Home Advertising Using Artificial Intelligence and GIS Data., , , , , and . AAAI, page 13206-13208. AAAI Press, (2022)IMCF: The IoT Meta-Control Firewall for Smart Buildings., , , , and . EDBT, page 658-661. OpenProceedings.org, (2021)Collaboration in 3D Collaborative Virtual Learning Environments: Open Source vs. Proprietary Solutions., , and . INCoS, page 124-131. IEEE Computer Society, (2010)Managing Smartphone Testbeds with SmartLab., , , , and . LISA, page 115-132. USENIX Association, (2013)Selecting a Networked Virtual Environment Platform and the Design of a Collaborative e-Learning Environment., and . AINA Workshops, page 44-49. IEEE Computer Society, (2008)Second Life and Croquet: A Comparative Study for Investigating the Support of CSCL Scenarios., and . ICALT, page 559-563. IEEE Computer Society, (2009)