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Levels of Detail for Crowds and Groups., , , , , , , and . Comput. Graph. Forum, 21 (4): 733-741 (2002)Evaluating the visual fidelity of physically based animations., , , and . ACM Trans. Graph., 22 (3): 527-536 (2003)Approximate collision response using closest feature maps., and . Comput. Graph., 30 (3): 423-431 (2006)ALOHA : Adaptive Level Of Detail for Human Animation Towards a new framework., , , and . Eurographics (Short Presentations), Eurographics Association, (2000)Improving Fairness in Wireless Ad Hoc Networks by Channel Access Sensing at Link Layer and Packet Rate Control., , , and . IEICE Trans. Commun., 100-B (10): 1818-1826 (2017)Efficiency and Super-Efficiency of Commercial banks in Vietnam: Performances and Determinants., , and . Asia Pac. J. Oper. Res., (2013)Equity and access to tertiary education: The case of Vietnam, , and . Indochina Research & Consulting (IRC) and National Economics University, (2010)Adaptive Sliding Contention Window Design to Minimize Safe Message Collision Rates with Different Priority Levels in VANET., and . J. Commun., 18 (6): 369-376 (June 2023)Controlling Adaptive Contention Window to Improve Safe Message Received Rate in VANET, and . International Journal of Computer Networks & Communications (IJCNC), 14 (05): 51-64 (September 2022)fMKL-DR: A Fast Multiple Kernel Learning Framework with Dimensionality Reduction., , , and . IUKM, volume 10758 of Lecture Notes in Computer Science, page 153-165. Springer, (2018)