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Camera movement for chasing a subject with unknown behavior based on real-time viewpoint goodness evaluation.

, , , , , and . Vis. Comput., 26 (6-8): 629-638 (2010)

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Funbrella: making rain fun., , , , , , , and . SIGGRAPH Emerging Technologies, page 10:1. ACM, (2009)Camera movement for chasing a subject with unknown behavior based on real-time viewpoint goodness evaluation., , , , , and . Vis. Comput., 26 (6-8): 629-638 (2010)Extracting camera-control requirements and camera movement generation in a 3D virtual environment., , , , , and . Advances in Computer Entertainment Technology, volume 352 of ACM International Conference Proceeding Series, page 126-129. ACM, (2008)Funbrella: recording and replaying vibrations through an umbrella axis., , , , , , , , and . Advances in Computer Entertainment Technology, volume 422 of ACM International Conference Proceeding Series, page 66-71. ACM, (2009)