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A Unification-based Approach to Lexicography for Machine Translation System.

, , and . ROCLING, page 149-161. The Association for Computational Linguistics and Chinese Language Processing (ACLCLP), (1989)

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Genetic fuzzy markup language for game of NoGo., , , , , and . Knowl. Based Syst., (2012)Computational Intelligence Meets Game of Go @ IEEE WCCI 2012 Society Briefs., , , and . IEEE Comput. Intell. Mag., 7 (4): 10-12 (2012)Human and Smart Machine Co-Learning with Brain Computer Interface., , , , , , , and . CoRR, (2018)Healthy diet assessment mechanism based on fuzzy markup language for Japanese food., , , , , and . Soft Comput., 20 (1): 359-376 (2016)A Type-2 FML-Based Meeting Scheduling Support System., , , , and . On the Power of Fuzzy Markup Language, volume 296 of Studies in Fuzziness and Soft Computing, Springer, (2013)Fuzzy Markup Language for Malware Behavioral Analysis., , , , , , , and . On the Power of Fuzzy Markup Language, volume 296 of Studies in Fuzziness and Soft Computing, Springer, (2013)Fuzzy Ontologies for the Game of Go., , and . On Fuzziness (1), volume 298 of Studies in Fuzziness and Soft Computing, page 359-364. Springer, (2013)AI-FML Agent for Robotic Game of Go and AIoT Real-World Co-Learning Applications., , , , , and . FUZZ-IEEE, page 1-8. IEEE, (2020)FML-based feature similarity assessment agent for Japanese/Taiwanese language learning., , , , and . FUZZ-IEEE, page 1073-1079. IEEE, (2016)Intelligent healthcare agent for food recommendation at Tainan City., , , and . SMC, page 1465-1470. IEEE, (2008)