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User studies and usability evaluations: from research to products.

. Graphics Interface, page 1-8. ACM, (2015)

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DriftBoard: A Panning-Based Text Entry Technique for Ultra-Small Touchscreens., , , , , and . UIST, page 575-582. ACM, (2016)KSPC (Keystrokes per Character) as a Characteristic of Text Entry Techniques.. Mobile HCI, volume 2411 of Lecture Notes in Computer Science, page 195-210. Springer, (2002)Input-based Language Modelling in the Design of High Performance Text Input Techniques., and . Graphics Interface, page 89-96. (2003)User studies and usability evaluations: from research to products.. Graphics Interface, page 1-8. ACM, (2015)Effects of feedback and dwell time on eye typing speed and accuracy., , , and . Universal Access in the Information Society, 5 (2): 199-208 (2006)Evaluation of Mouse and Touch Input for a Tabletop Display Using Fitts' Reciprocal Tapping Task, , and . Proceedings of the Human Factors and Ergonomics Society Annual Meeting, 53 (12): 839-843 (2009)Empirical Research Methods for Human-Computer Interaction., and . CHI Extended Abstracts, ACM, (2019)An empirical investigation of the novice experience with soft keyboards., and . Behav. Inf. Technol., 20 (6): 411-418 (2001)Combined model for text entry rate development., and . CHI Extended Abstracts, page 752-753. ACM, (2003)TAGSwipe: Touch Assisted Gaze Swipe for Text Entry., , , and . CHI, page 1-12. ACM, (2020)