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The Use of Smart Glasses for Lecture Comprehension by Deaf and Hard of Hearing Students.

, , , , , and . CHI Extended Abstracts, page 1909-1915. ACM, (2017)

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Assessing mobile touch interfaces for tetraplegics., , , and . Mobile HCI, page 31-34. ACM, (2010)Mobile text-entry models for people with disabilities., , , , and . ECCE, page 39. ACM, (2008)AppInsight: what have I been doing?, , and . AVI, page 465-472. ACM, (2012)NavTap: a long term study with excluded blind users., , , and . ASSETS, page 99-106. ACM, (2009)Coding Together: On Co-located and Remote Collaboration between Children with Mixed-Visual Abilities., , , , , , and . CHI, page 606:1-606:14. ACM, (2023)In-context Q&A to Support Blind People Using Smartphones., , , , and . ASSETS, page 32-36. ACM, (2017)Disabled 'R' all: bridging the gap between health and situational induced impairments and disabilities.. ACM SIGACCESS Access. Comput., (2012)Conveying Emotions through Shape-changing to Children with and without Visual Impairment., , , , , , and . CHI, page 49:1-49:16. ACM, (2024)Storytelling with ALMA: A Multisensory Approach to Enhance Kindergarteners' Emotion Regulation., , and . IDC, page 887-891. ACM, (2024)"That's Our Game!": Reflections on Co-designing a Robotic Game with Neurodiverse Children., , , , and . INTERACT Workshops (1), volume 14535 of Lecture Notes in Computer Science, page 153-160. Springer, (2023)