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Asynchronous Mappings and Asynchronous Cellular Automata

, , and . Inf. Comput., 106 (2): 159-202 (October 1993)

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When Can You Play Positionally?, and . MFCS, volume 3153 of Lecture Notes in Computer Science, page 686-697. Springer, (2004)On the values of repeated games with signals., , , , and . CoRR, (2014)Safe Executions of Recognizable Trace Languages by Asynchronous Automata.. Logic at Botik, volume 363 of Lecture Notes in Computer Science, page 278-289. Springer, (1989)Nearest Fixed Points and Concurrent Priority Games., and . FCT, volume 9210 of Lecture Notes in Computer Science, page 381-393. Springer, (2015)Semi-Commutations and Rational Expressions., , and . ICALP, volume 623 of Lecture Notes in Computer Science, page 113-125. Springer, (1992)Deterministic Priority Mean-Payoff Games as Limits of Discounted Games., and . ICALP (2), volume 4052 of Lecture Notes in Computer Science, page 312-323. Springer, (2006)On the Recognition of Families of Graphs with Local Computations, , and . Inf. Comput., 118 (1): 110-119 (April 1995)Perfect Information Stochastic Priority Games., and . ICALP, volume 4596 of Lecture Notes in Computer Science, page 850-861. Springer, (2007)An Invitation to Play.. MFCS, volume 3618 of Lecture Notes in Computer Science, page 58-70. Springer, (2005)Limits of Multi-Discounted Markov Decision Processes., and . LICS, page 89-98. IEEE Computer Society, (2007)