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Approximating subdivision surfaces with Gregory patches for hardware tessellation., , , and . ACM Trans. Graph., 28 (5): 151 (2009)Efficient substitutes for subdivision surfaces., , , , , and . SIGGRAPH Courses, page 13:1-13:107. ACM, (2009)GPU smoothing of quad meshes., , , , and . Shape Modeling International, page 3-9. IEEE Computer Society, (2008)Tuned Ternary Quad Subdivision., and . GMP, volume 4077 of Lecture Notes in Computer Science, page 441-450. Springer, (2006)Ternary subdivision for quadrilateral meshes., , and . Comput. Aided Geom. Des., 24 (6): 361-370 (2007)Sketch guided solid texturing., , , , and . Graph. Model., 73 (3): 59-73 (2011)Parallel smoothing of quad meshes., , , , and . Vis. Comput., 25 (8): 757-769 (2009)EDIT: Easy-to-use Bio-Data Extraction, Integration and Refreshing Tools., , and . IMSCCS (1), page 91-95. IEEE Computer Society, (2006)JXP4BIGI: a generalized, Java XML-based approach for biological information gathering and integration., , , and . Bioinform., 19 (18): 2351-2358 (2003)Efficient substitutes for subdivision surfaces in feature-quality games.. SIGGRAPH ASIA (Courses), page 8:1-8:77. ACM, (2010)