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Games/Hypertext.. HT, page 123-126. ACM, (2020)30th ACM international conference on hypertext and social media., , and . SIGWEB Newsl., 2019 (Winter): 2:1-2:6 (2019)Supplementing virtual documents with just-in-time hypermedia functionality., , , , and . Int. J. Digit. Libr., 11 (3): 155-168 (2010)Bootstrapping a Culture of Sharing to Facilitate Open Educational Resources., , , , , , and . IEEE Trans. Learn. Technol., 3 (2): 96-109 (2010)Automatic Ontology-based Knowledge Extraction and Tailored Biography Generation from the Web, , , , , , and . IEEE Intelligent Systems, 18 (1): 14-21 (2003)The Semantic Aspects of e-Learning: Using the Knowledge Life Cycle to Manage Semantics for Grid and Service Oriented Sytems., , , and . ELeGI Conference, BCS, (2005)Are Open News Systems Credible? - An Investigation Into Perceptions of Participatory and Citizen News., , and . WEBIST (1), page 263-270. SciTePress, (2016)Pragmatic web service design: An agile approach with the service responsibility and interaction design method., , , , , , and . Comput. Sci. Res. Dev., 24 (4): 173-184 (2009)Links in the palm of your hand: tangible hypermedia using augmented reality., , , and . Hypertext, page 127-136. ACM, (2002)AHA! meets Auld Linky: integrating designed and free-form hypertext systems., , , , and . Hypertext, page 161-169. ACM, (2003)