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Who Killed Albert Einstein? From Open Data to Murder Mystery Games.

, , , and . IEEE Trans. Games, 11 (1): 79-89 (2019)

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Learning to Generate Levels by Imitating Evolution., , and . CoRR, (2022)The AI Settlement Generation Challenge in Minecraft: First Year Report., , , , , , , , and . CoRR, (2021)Automatic Critical Mechanic Discovery Using Playtraces in Video Games., , , , and . FDG, page 9:1-9:9. ACM, (2020)Tree Search versus Optimization Approaches for Map Generation., , , and . AIIDE, page 24-30. AAAI Press, (2020)"Press Space to Fire": Automatic Video Game Tutorial Generation., , , and . AIIDE Workshops, volume WS-17 of AAAI Technical Report, AAAI Press, (2017)Impressions of the GDMC AI Settlement Generation Challenge in Minecraft., , , , , , , , , and 8 other author(s). CoRR, (2021)Persona-driven Dominant/Submissive Map (PDSM) Generation for Tutorials., , , and . FDG, page 35:1-35:10. ACM, (2022)DATA agent., , , and . FDG, page 19:1-19:10. ACM, (2018)Who Killed Albert Einstein? From Open Data to Murder Mystery Games., , , and . IEEE Trans. Games, 11 (1): 79-89 (2019)Evolutionary Machine Learning and Games., , , , and . CoRR, (2023)