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Leveraging the crowd for creating wireframe-based exploration of mobile design pattern gallery.

, , and . IUI Companion, page 17-20. ACM, (2013)

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Demand-based apportionment on electricity payment of hvac systems., , and . AAMAS, page 1601-1602. IFAAMAS/ACM, (2014)Partial Programs., and . KR, page 238-249. Morgan Kaufmann, (1991)Making Use Of Serendipity: A New Direction for Pervasive Computing from a Sociological View, , , and . (2004)Planning for Reasoning with Multiple Common Sense Knowledge Bases., and . ACM Trans. Interact. Intell. Syst., 2 (3): 17:1-17:24 (2012)Dynamic Vehicle Routing Using Hybrid Genetic Algorithms., and . ICRA, page 453-458. IEEE Robotics and Automation Society, (1999)Designing human-computer multi-agent collaboration in productive multi-player games., , , , and . AAMAS (3), page 1441-1444. IFAAMAS, (2008)Demand-driven power saving by multiagent negotiation for HVAC control., and . AIIP/Semantic Cities@IJCAI, page 9-14. ACM, (2013)Capability Modeling of Knowledge-Based Agents for Commonsense Knowledge Integration., and . PRIMA, volume 7047 of Lecture Notes in Computer Science, page 299-310. Springer, (2011)Design Concerns of Persuasive Feedback System., and . Visual Representations and Reasoning, volume WS-10-07 of AAAI Technical Report, AAAI, (2010)MuSweeper: An Extensive Game for Collecting Mutual Exclusions., , and . Human Computation, volume WS-11-11 of AAAI Technical Report, AAAI, (2011)