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Understanding Viewport- and World-based Pointing with Everyday Smart Devices in Immersive Augmented Reality.

, , and . CHI, page 1-13. ACM, (2020)

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Minimizing Modes for Smart Selection in Sketching/Drawing Interfaces., and . Sketch-based Interfaces and Modeling, Springer, (2011)Speeding pointing in tiled widgets: understanding the effects of target expansion and misprediction., and . IUI, page 229-238. ACM, (2010)Five-key text input using rhythmic mappings., and . ICMI, page 118-121. ACM, (2007)Bi-Level Thresholding: Analyzing the Effect of Repeated Errors in Gesture Input., , , , and . ACM Trans. Interact. Intell. Syst., 9 (2-3): 15:1-15:30 (2019)Characterizing Stage-Aware Writing Assistance in Collaborative Document Authoring., , , , and . CoRR, (2020)An interactive system for recognizing hand drawn UML diagrams., , and . CASCON, page 7. IBM, (2000)User Centred Rapid Application Development., , , and . RISE, volume 3943 of Lecture Notes in Computer Science, page 34-49. Springer, (2005)Leveraging Smartwatch and Earbuds Gesture Capture to Support Wearable Interaction., , and . Proc. ACM Hum. Comput. Interact., 6 (ISS): 31-50 (2022)Multi-channel Tactile Feedback Based on User Finger Speed., , , and . Proc. ACM Hum. Comput. Interact., 5 (ISS): 504:1-504:17 (2021)SkCHI: designing sketch recognition interfaces., , and . CHI Extended Abstracts, page 4501-4504. ACM, (2010)