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Другие публикации лиц с тем же именем

The EMMA Project: Emotions as a Determinant of Presence., , , и . PsychNology Journal, 1 (2): 141-150 (2003)An fMRI Study to Analyze Neural Correlates of Presence during Virtual Reality Experiences., , , , , , , и . Interact. Comput., 26 (3): 269-284 (2014)A VR-Based Serious Game to Regulate Joy in Adolescents: A Comparison of Different Devices., , , , , , и . eHealth 360°, том 181 из Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, стр. 135-142. Springer, (2016)Assessing brain activations associated with emotional regulation during virtual reality mood induction procedures., , , , и . Expert Syst. Appl., 42 (3): 1699-1709 (2015)Measuring Presence During the Navigation In a Virtual Environment Using EEG., , , и . Annual Review of Cybertherapy and Telemedicine, том 191 из Studies in Health Technology and Informatics, IOS Press, (2013)Using Serious Games to Train Adaptive Emotional Regulation Strategies., , , и . HCI (22), том 8531 из Lecture Notes in Computer Science, стр. 541-549. Springer, (2014)Transcranial Doppler: A Tool for Augmented Cognition in Virtual Environments., , , , и . HCI (16), том 5638 из Lecture Notes in Computer Science, стр. 427-436. Springer, (2009)Design and Validation of an FPGA-Based Configurable Transcranial Doppler Neurofeedback System for Chronic Pain Patients., , , , , , , и . Sensors, 18 (7): 2278 (2018)Mixing Realities? An Application of Augmented Reality for the Treatment of Cockroach Phobia., , , , , и . Cyberpsy., Behavior, and Soc. Networking, 8 (2): 162-171 (2005)Immersion and Emotion: Their Impact on the Sense of Presence., , , , , и . Cyberpsy., Behavior, and Soc. Networking, 7 (6): 734-741 (2004)