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Multi-Player Games with LDL Goals over Finite Traces., , and . CoRR, (2020)Automated temporal equilibrium analysis: Verification and synthesis of multi-player games., , , and . Artif. Intell., (2020)What Makes Atl* Decidable? A Decidable Fragment of Strategy Logic., , , and . CONCUR, volume 7454 of Lecture Notes in Computer Science, page 193-208. Springer, (2012)Nash Equilibrium and Bisimulation Invariance., , , and . CoRR, (2018)Behavioral QLTL., and . CoRR, (2021)Solving Parity Games Using An Automata-Based Algorithm., , , and . CoRR, (2019)Reasoning About Quality and Fuzziness of Strategic Behaviours., , , , , and . ECAI, volume 325 of Frontiers in Artificial Intelligence and Applications, page 2887-2888. IOS Press, (2020)Timed Trace Alignment with Metric Temporal Logic over Finite Traces., , , and . KR, page 227-236. (2021)Reconfigurable Interaction for MAS Modelling., , and . AAMAS, page 7-15. International Foundation for Autonomous Agents and Multiagent Systems, (2020)Binding Forms in First-Order Logic., and . CSL, volume 41 of LIPIcs, page 648-665. Schloss Dagstuhl - Leibniz-Zentrum für Informatik, (2015)