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Fast Body-Cloth simulation with moving humanoids.

, , and . Eurographics (Short Presentations), page 85-88. Eurographics Association, (2005)

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Object-space point blending and splatting., , and . SIGGRAPH, ACM, (2003)Camera calibration of long image sequences with the presence of occlusions., , and . ICIP (1), page 317-320. IEEE, (2003)Screen space fluid rendering with curvature flow., , and . SI3D, page 91-98. ACM, (2009)Fast Body-Cloth simulation with moving humanoids., , and . Eurographics (Short Presentations), page 85-88. Eurographics Association, (2005)Learning bidimensional context-dependent models using a context-sensitive language., and . ICPR, page 565-569. IEEE Computer Society, (1996)Persepolis: Recovering history with a handheld camera., , , and . Eurographics (Posters), Eurographics Association, (2003)Recovering 3D Metric Structure and Motion from Multiple Uncalibrated Cameras., , and . ITCC, page 268-273. IEEE Computer Society, (2002)Multi-layer dual-resolution screen-space ambient occlusion., and . SIGGRAPH Talks, ACM, (2009)A Simple Approach for Point-Based Object Capturing and Rendering., , , and . IEEE Computer Graphics and Applications, 24 (4): 24-33 (2004)Automatic Recognition of Bidimensional Models Learned by Grammatical Inference in Outdoor Scenes., and . SSPR, volume 1121 of Lecture Notes in Computer Science, page 160-169. Springer, (1996)