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Interactive massive model rendering., , , , , , and . SIGGRAPH ASIA Courses, page 11:1-11:5. ACM, (2008)Fine-Grained Semantic Segmentation of Motion Capture Data using Dilated Temporal Fully-Convolutional Networks., , , , , , and . Eurographics (Short Papers), page 69-72. Eurographics Association, (2019)A Flexible Adaptation Service for Distributed Rendering., , , and . EGPGV, page 49-56. Eurographics Association, (2009)Networked Displays for VR Applications: Display as a Service., , , and . ICAT/EGVE/EuroVR, page 37-44. Eurographics Association, (2012)Parallel Multi-Hypothesis Algorithm for Criticality Estimation in Traffic and Collision Avoidance., , , , , , , and . IV, page 2164-2171. IEEE, (2019)Interaction Techniques for Wall-Sized Screens., , , , , and . ITS, page 501-504. ACM, (2015)Stream processing on GPUs using distributed multimedia middleware., and . Concurr. Comput. Pract. Exp., 23 (7): 669-680 (2011)EthioLLM: Multilingual Large Language Models for Ethiopian Languages with Task Evaluation., , , , , , , , , and 2 other author(s). LREC/COLING, page 6341-6352. ELRA and ICCL, (2024)Predicting Mid-Air Interaction Movements and Fatigue Using Deep Reinforcement Learning., , , , , and . CHI, page 1-13. ACM, (2020)N-BVH: Neural ray queries with bounding volume hierarchies., , , , , and . SIGGRAPH (Conference Paper Track), page 99. ACM, (2024)