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Touching character segmentation method for Chinese historical documents., , and . DRR, volume 7534 of SPIE Proceedings, page 75340D. SPIE, (2010)Evolution of strategies in modified sequential assessment games., and . IEEE Congress on Evolutionary Computation, page 388-394. IEEE, (2004)Deep Attention Aware Feature Learning for Person Re-Identification., , , , and . CoRR, (2020)Real-time landing place assessment in man-made environments., , , and . Mach. Vis. Appl., 25 (1): 211-227 (2014)Deep attention aware feature learning for person re-Identification., , , , , and . Pattern Recognit., (2022)Localizing Polygonal Objects in Man-Made Environments.. EPFL, Switzerland, (2015)Free-Shape Polygonal Object Localization., , and . ECCV (6), volume 8694 of Lecture Notes in Computer Science, page 317-332. Springer, (2014)Is the Predicted ESS in the Sequential Assessment Game Evolvable?, and . GECCO (1), volume 3102 of Lecture Notes in Computer Science, page 499-500. Springer, (2004)