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Porous Interfaces for Small Screen Multitasking using Finger Identification.

, , and . UIST, page 145-156. ACM, (2016)

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Extend, Push, Pull: Smartphone Mediated Interaction in Spatial Augmented Reality via Intuitive Mode Switching., , and . SUI, page 2:1-2:10. ACM, (2020)Gaze Speedup: Eye Gaze Assisted Gesture Typing in Virtual Reality., , , , , , , and . IUI, page 595-606. ACM, (2023)Investigating Remote Tactile Feedback for Mid-Air Text-Entry in Virtual Reality., , , , and . ISMAR, page 350-360. IEEE, (2020)Learning Vibes: Communication Bandwidth of a Single Wrist-Worn Vibrotactile Actuator., , , , , and . WHC, page 421-426. IEEE, (2021)Five years of IndiaHCI: A Scientometric Analysis.. IndiaHCI, page 56-61. ACM, (2015)PocketView: Through-Fabric Information Displays., , , , , and . UIST, page 511-523. ACM, (2021)HapticClench: Investigating Squeeze Sensations using Memory Alloys., , and . UIST, page 109-117. ACM, (2017)InfraredTags: Embedding Invisible AR Markers and Barcodes Using Low-Cost, Infrared-Based 3D Printing and Imaging Tools., , , , , , and . CoRR, (2022)Asterisk and Obelisk: Motion Codes for Passive Tagging., , and . UIST, page 725-736. ACM, (2018)InfraredTags: Embedding Invisible AR Markers and Barcodes Using Low-Cost, Infrared-Based 3D Printing and Imaging Tools., , , , , , and . CHI, page 269:1-269:12. ACM, (2022)