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Conceiving ShapeShifting TV: A Computational Language for Truly-Interactive TV.

, , , , , , , , and . EuroITV, volume 4471 of Lecture Notes in Computer Science, page 96-106. Springer, (2007)

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Fun: A Condition of Creative Research., , and . IEEE Multim., 5 (3): 10-15 (1998)Interactive TV narratives: Opportunities, progress, and challenges., , , , , , , , , and 2 other author(s). ACM Trans. Multim. Comput. Commun. Appl., 4 (4): 25:1-25:39 (2008)Practice-based research.. Digit. Creativity, 15 (1): 1 (2004)Storytelling for the Small Screen: Authoring and Producing Reconfigurable Cinematic Narrative for Sit-Back Enjoyment., and . International Conference on Virtual Storytelling, volume 3805 of Lecture Notes in Computer Science, page 219-222. Springer, (2005)Patterning reconfigurable narrative: interactive cinema as architectural elevation within 3D interactive digital environments., , and . Digit. Creativity, 17 (4): 243-256 (2006)3D Navigable Interface for Interactive Movie Gormenghast Explore., , , , , and . AXMEDIS, page 242-250. IEEE Computer Society, (2006)Conceiving ShapeShifting TV: A Computational Language for Truly-Interactive TV., , , , , , , , and . EuroITV, volume 4471 of Lecture Notes in Computer Science, page 96-106. Springer, (2007)Interactivity and Digital Environments: Designing a Storymap for Gormenghast Explore ., and . International Conference on Virtual Storytelling, volume 3805 of Lecture Notes in Computer Science, page 284-287. Springer, (2005)Stories in Space: The Concept of the Story Map., and . International Conference on Virtual Storytelling, volume 2897 of Lecture Notes in Computer Science, page 85-93. Springer, (2003)Taking a chance on losing yourself in the game.. Digit. Creativity, 20 (4): 253-275 (2009)