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Towards the adoption of virtual reality training systems for the self-tuition of industrial robot operators: A case study at KUKA., and . Comput. Ind., (2021)An Evaluation Testbed for Locomotion in Virtual Reality., , , , and . IEEE Trans. Vis. Comput. Graph., 27 (3): 1871-1889 (2021)HCP-VR: Training First Responders through a Virtual Reality Application for Hydrogeological Risk Management., , and . VISIGRAPP (2: HUCAPP), page 273-280. SCITEPRESS, (2022)Work-in-Progress - Blower VR: A Virtual Reality Experience To Support the Training of Forest Firefighters., , and . iLRN, page 1-3. IEEE, (2022)An Evaluation Testbed for Locomotion in Virtual Reality., , , , and . CoRR, (2020)Virtual Reality Body Swapping to Improve Self-Assessment in Job Interview Training., , , and . IEEE Trans. Learn. Technol., (2024)An Immersive Virtual Reality Platform for Training CBRN Operators., , , and . COMPSAC, page 133-137. IEEE, (2021)Asteroid Escape: A Serious Game to Foster Teamwork Abilities., , , and . Eurographics (Short Papers), page 53-56. Eurographics Association, (2019)Immersive Virtual Reality for procedural training: Comparing traditional and learning by teaching approaches., , , , and . Comput. Ind., (2023)Assessing the User Experience of Consumer Haptic Devices for Simulation-based Virtual Reality., , , and . ICCE-Berlin, page 1-6. IEEE, (2021)