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An Adaptive Parametric Surface Mesh Generation Method Guided by Curvatures., , , , и . IMR, стр. 425-443. Springer, (2013)A nervous system model for direct dynamics animation control based on evolutionary computation., , и . SAC, стр. 1793-1800. ACM, (2008)Latent motion spaces for full-body motion editing., , , и . Vis. Comput., 29 (3): 171-188 (2013)A Visual Analytics Approach to Facilitate Crime Hotspot Analysis., , , и . Comput. Graph. Forum, 39 (3): 139-151 (2020)Reproducing virtual characters., , и . Comput. Graph., 36 (2): 80-91 (2012)Improved silhouette rendering and detection of splat-based models., , и . Comput. Graph., (2020)Towards the Solution of the Missing Persons Problem by Simulated Reproduction of Virtual Characters., , , и . SIBGRAPI, стр. 301-308. IEEE Computer Society, (2010)A New Method for Cutting Splats of Models with Sharp Features., , и . SIBGRAPI, стр. 17-24. IEEE Computer Society, (2011)A Simplified Contact Model for Treating the Balance of Biped Virtual Characters., , , и . SVR, стр. 11-19. IEEE Computer Society, (2014)Generation of Emergent Navigation Behavior in Autonomous Agents Using Artificial Vision., , , , и . SVR, стр. 324-332. IEEE Computer Society, (2014)