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Exception-Tolerant Hierarchical Knowledge Bases for Forward Model Learning

, and . IEEE Transactions on Games, 13 (3): 249-262 (2021)
DOI: 10.1109/TG.2020.3008002

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Exception-Tolerant Hierarchical Knowledge Bases for Forward Model Learning., and . IEEE Trans. Games, 13 (3): 249-262 (2021)Method-oriented software development (MOSD) with the programming language C-mol – a new concept for improved Human Computer Interaction regarding the transfer of an idea to its realization, and . TESI 2005 Conference Proceedings, page AIS II.2. Kent, Highbury Business, (2005)Method-oriented software development (MOSD) with the programming language C-mol -- A new concept for more efficient development and implementation of software systems, and . Informatiktage 2003: Fachwissenschaftlicher Informatik-Kongress, page 103--106. Grasbrunn, Konradin Verlagsgruppe, (2003)Comprehensible knowledge base extraction for learning agents: practical challenges and applications in games.. Technical University of Dortmund, Germany, (2023)When Should Learning Agents Switch to Explicit Knowledge?, and . GCAI, volume 41 of EPiC Series in Computing, page 174-186. EasyChair, (2016)A Spatio-Temporal Multiagent Simulation Framework for Reusing Agents in Different Kinds of Scenarios.. MATES, volume 9433 of Lecture Notes in Computer Science, page 79-97. Springer, (2015)Forward Model Approximation for General Video Game Learning, and . Proceedings of the 2018 IEEE Conference on Computational Intelligence and Games (CIG’18), page 425–432. (August 2018)AbstractSwarm - A Generic Graphical Modeling Language for Multi-Agent Systems.. MATES, volume 8076 of Lecture Notes in Computer Science, page 180-192. Springer, (2013)KI in der Schule - Teil 1: Einführung in die künstliche Intelligenz.. LOG IN, 41 (1): 126-131 (2021)Measuring strategic depth in games using hierarchical knowledge bases., and . CIG, page 9-16. IEEE, (2017)