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A serious game for introducing set-based concurrent engineering in industrial practices.

, , , and . Concurr. Eng. Res. Appl., 22 (4): 333-346 (2014)

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Assessment of Sustainable Practices in New Product Development., , and . APMS, volume 384 of IFIP Advances in Information and Communication Technology, page 437-447. Springer, (2011)A serious game for introducing set-based concurrent engineering in industrial practices., , , and . Concurr. Eng. Res. Appl., 22 (4): 333-346 (2014)Serious Games in Manufacturing Education: Evaluation of Learners' Engagement., , and . VS-GAMES, volume 15 of Procedia Computer Science, page 256-265. Elsevier, (2012)Manufacturing Process Planning in Set-Based Concurrent Engineering Paradigm., , and . PLM, volume 388 of IFIP Advances in Information and Communication Technology, page 158-169. Springer, (2012)Set Based Concurrent Engineering Innovation Roadmap., , and . APMS, volume 415 of IFIP Advances in Information and Communication Technology, page 253-261. Springer, (2013)Lean Product Development: Serious Game and Evaluation of the Learning Outcomes., , , , and . APMS (1), volume 397 of IFIP Advances in Information and Communication Technology, page 590-597. Springer, (2012)Learning Methodologies to Diffuse Lean Product Development to Industries., , , and . PLM, volume 388 of IFIP Advances in Information and Communication Technology, page 287-298. Springer, (2012)