Author of the publication

Per-Round Knapsack-Constrained Linear Submodular Bandits.

, , and . Neural Comput., 28 (12): 2757-2789 (2016)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

GRD: A Generative Approach for Interpretable Reward Redistribution in Reinforcement Learning., , , , , , and . CoRR, (2023)Transfer Learning across Networks for Collective Classification., , and . ICDM, page 161-170. IEEE Computer Society, (2013)No-reference Image Quality Assessment Based on a Multi-feature Extraction Network., , and . IVSP, page 81-85. ACM, (2020)Eigensubspace of Temporal-Difference Dynamics and How It Improves Value Approximation in Reinforcement Learning., , , and . ECML/PKDD (4), volume 14172 of Lecture Notes in Computer Science, page 573-589. Springer, (2023)REM-Net: Recursive Erasure Memory Network for Commonsense Evidence Refinement., , , , and . AAAI, page 6375-6383. AAAI Press, (2021)Unsupervised Domain Adaptation on Reading Comprehension., , , and . AAAI, page 7480-7487. AAAI Press, (2020)Perceiving the World: Question-guided Reinforcement Learning for Text-based Games., , , , , and . ACL (1), page 538-560. Association for Computational Linguistics, (2022)Dual Adversarial Neural Transfer for Low-Resource Named Entity Recognition., , , , , , and . ACL (1), page 3461-3471. Association for Computational Linguistics, (2019)Streaming Transmission of Point-Sampled Geometry Based on View-Dependent Level-of-Detail., and . 3DIM, page 466-473. IEEE Computer Society, (2003)Deep Reinforcement Learning with Transformers for Text Adventure Games., , , , and . CoG, page 65-72. IEEE, (2020)