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Applying Thematic Analysis to Define an Awareness Interpretation for Collaborative Computer Games.

, , , , and . CoSECivi, volume 1682 of CEUR Workshop Proceedings, page 11-16. CEUR-WS.org, (2016)

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A Modelling Proposal for Aspect-Oriented Software Architectures, , , and . Proc. IEEE Int'l Symp. and Workshop on Engineering of Computer Based Systems (ECBS), page 32--41. Washington, DC, USA, IEEE Press, (2006)Using Model Transformation Techniques for the Superimposition of Architectural Styles., , , and . ECSA, volume 6903 of Lecture Notes in Computer Science, page 379-387. Springer, (2011)Agent-Based Development of Multisensory Monitoring Systems., , , , and . IWINAC (1), volume 6686 of Lecture Notes in Computer Science, page 451-460. Springer, (2011)CSRML: A Goal-Oriented Approach to Model Requirements for Collaborative Systems., , , , and . ER, volume 6998 of Lecture Notes in Computer Science, page 33-46. Springer, (2011)Exploiting Awareness for the Development of Collaborative Rehabilitation Systems., , and . Mob. Inf. Syst., (2017)Fuzzy-description logic for supporting the rehabilitation of the elderly., , , and . Expert Syst. J. Knowl. Eng., (2020)Cognitively-Inspired Computing for Gerontechnology., , and . Cogn. Comput., 8 (2): 297-298 (2016)An Interactive Fuzzy Inference System for Teletherapy of Older People., , , , and . Cogn. Comput., 8 (2): 318-335 (2016)Digital ants as the best cicerones for museum visitors., , , and . Appl. Soft Comput., 11 (1): 111-119 (2011)Multi-touch gestures for pre-kindergarten children., , , , and . Int. J. Hum. Comput. Stud., (2015)